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1996-09-30
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FILE: cspike10.zip
CONTENTS: spikes.qc weapons.qc progs.dat
progs.src spike10.txt
AUTHOR: Charlie Zimmerman
EMAIL: czimmerm@cyberenet.net
HOME:
http://www.cyberenet.net/~czimmerm/quake.html
CHANGES: OOOPS. Major bug fixed. If the
grenade launcher was fi
the nailguns quake crashed. Now that is fixed.
USE: make a directory under your quake directory
(C:\quake\spikes
· copy progs.dat into the directory. Now play
quake by typing
· quake -game spikes where spikes is the
directory name you cre
DESCRIPTION: spikes now live on after they hit
the walls. Some of
· and bounce all over the place. Some stick
in the walls for a
· falling to the ground and disappearing.
Grenades throw out s
· when they blow up. This thing is a riot.
Try it. Only the
· run this.
QUAKEC: spikes.qc contains most of the new code.
I included a pro
· so the spikes.qc gets build when you run
qcc. Also weapons.q
· marked as to where the patches are. This
code can be easily
· with other patches. Most of the code is in
the external spik
KNOWN BUGS: Theres alot of spikes flying around
with this thing.